Thursday, May 12, 2016

25-May-2016 (Hong Kong): MaB Workshop (Mindfulness and Business)

The purpose of the MaB workshop is to allow reflective practitioners of mindfulness to share issues (and specifically questions) they have encountered during their research/training/practice of mindfulness in the organizational settings. The mood is “open and managed sharing.”  We assume relevant partnerships will naturally emerge between like-minded people.

0900-1000 Meet and connect
1000-1015 Open: Prof. Yesha Sivan – The Gist of the Day
1015-1045 Morning Meditation
1100-1145 S1: Dr. Helen Chan – Research framework for testing of mindfulness on organizational innovation.
1145-1230 S2: Dr. Keren Tsuk – Introduction to MBIL: Mindfulness based innovation leadership
1230-1300 D1: Discussion session
1300-1400 Mindfulness Lunch
1400-1445 S3: Prof. Yesha Sivan – Lessons from Muse  
1445-1530 S4: Dr. Roy Horan – Creativity
1530-1615 S5: Mr. Ernest Ng – Mindfulness and sustainable decision making
1615-1700 S6: Ms. Martha Collard - Mindfulness@work & gong session
1700-1800 D2: Discussion session
1800-1900 Relaxation and emailing time
1900-           Dinner (optional)

Invites: Limited seating, by invitation. If interested – and can commit for the day – please email Dr. Helen Chan.

Tuesday, May 10, 2016

Let’s Design HK 3.0

On April 22, 2016, “South China Morning Post“, Hong-Kong’s leading daily newspaper, has published an op-ed by Yesha Sivan, CIV Executive Director, discussing the paths Hong-Kong shall follow to transform yet again and remain a leading global city in the 21-st century. In his piece titled “Let’s Design HK 3.0“, Yesha discusses the importance of design and leadership in shaping the future of Hong-Kong.  

Let’s design HK 3.0

Lessons from Zaha Hadid’s Innovation Tower: courage and commitment

Prof. Yesha Sivan, visiting professor at Hong Kong Polytechnic University’s school of design

The passing of maverick architect Zaha Hadid echoes a special link to Hong Kong in the form of one of her seminal designs: a fluid, ship-like building inside the campus of Polytechnic University (PolyU). Home to the school of design, the Jockey Club Innovation Tower is a paragon example to what I call “Let’s design HK 3.0”.

Let me explicate by unpacking these three terms.

“HK3.0” represents another economic focus for Hong Kong: it continues the transformation from trading (HK 0.0) to manufacturing (HK 1.0) to services (HK 2.0). My claim is simple. Hong Kong needs another transformation to maintain its unique edge as a global quality city. Complacency is detrimental when competing with the likes of Shenzhen, South Korea, Singapore, Shanghai, and other players. A specific direction must be found – I believe “innovation” is the next economic focus (HK 3.0).

By the 1990s, Hong Kong’s leaders felt that local entrepreneurs needed to compete more in the global market. To bolster the innovation ecosystem, they launched a few programmes including support for early-stage funding and innovation hubs (Cyberport and the Hong Kong Science & Technology Parks Corporation).

Even though some people may think the government is doing too much, in fact it is too little for the 21st century competitive landscape. Just giving space, or money, is not enough. In the age of globalisation and digitalisation, locale must offer much more. DJI, the drone global leader, rumoured to be worth US$10 billion, was founded by Hong Kong University of Science and Technology graduate Frank Wang in 2006, and moved to Shenzhen soon after. DJI has 3,000 employees – many of them could have been based in Hong Kong. DJI demonstrates the duality of government-led innovation. We see, in the DJI case, both the potential (of ideas created in Hong Kong), and the missed potential (of innovation departing Hong Kong for “better” places). To enjoy the long-term impact of innovation in Hong Kong, and to justify the public investment in innovation (in universities, industrial parks and other policies) we must design the entire innovation value chain for one purpose: quality jobs that stay in Hong Kong for the long run.

“Design” hints a focused directed effort, and not as a side – nice to have – tangent action. Design is about making choices. Design starts from understanding the past and present, and then setting the future. Design – as a discipline – is not just about how things work and feel. It is about how things could and should work and feel. Design is about proposing more attractive solutions to existing realities.

Design, in this innovation context, is anti-laissez-faire. The role of government is to take chances; to bet on certain domains, and to push, entice, and encourage innovation based on the unique factors of Hong Kong.

A leading government does not mean spreading the bets, or fixing the markets – it means betting on winning domains in a big way. It also means making sure the benefits of such bets come back to the public for quality of life and further investment (and for offsetting the failures of some of these big bets).

“Let’s” means that government should lead by working with the private sector. The motivation, speed, and flexibility of the private sector – even competing players in the same domain – work best following the direction set by government. The visible hand of the government should lead the invisible hand of the private sector.

Even more, “let’s” is really “let + us.” The leader should let the “us” – namely the community or the crowd – become a part of designed innovation. Modern technology like Wiki, Airbnb, and Waze demonstrate how the “us” become a critical part of the equation. Often modern innovation lies in opening up or unleashing the creative potential of the community at many levels. For example, in our own research work, we strive to bring together community business leaders to co-create customised innovation tools for larger and smaller enterprises.

Architecting such an innovation ecosystem by a government is complex and, frankly, still an open question. Can Hong Kong build the government systems and structures that can take the longer view? That, on the one hand, will not be subject to political pressures of four- or five-year terms, or ephemeral Weibo/WhatsApp politics; and, on the other hand, will overcome fossilisation of regimes.

The answer lies in the right combination of visionary public leadership and strong public institutions that enable such leadership, as well as protect from it, to facilitate longer-term locale value creation. This is the art of visionary public leadership.

zahahadid“Let’s design HK 3.0” has some examples already. Hadid’s Jockey Club Innovation Tower demonstrates such visionary leadership. In the 2000s several Hong Kong leaders focused on one asset – established in the 1960s, PolyU’s design school decided to morph it into an international player by committing the funds, and then commissioning out-of-the-box thinker Hadid, to build “a beacon structure symbolising and driving the development of Hong Kong as a design hub in Asia”. This icon demonstrates two key HK 3.0 traits – courage to choose a domain (“design research and education”) and commitment to focus in the form of time, attention, and money (about HK$250 million courtesy of the Hong Kong Jockey Club). I’m positive that this courageous and committed decision will have direct impact on the quality of life in Hong Kong for decades to come.

Other obvious domains like smart city, health care, internet of things, and financial technology, as well as less obvious domains such as micro-robotics, mindfulness, tourism, and education technology – have the potential to be HK 3.0 domains that, in turn, can propel Hong Kong, China, and the world, to continuous upping of quality of living.

The key is visionary leadership with the courage to choose domains and commitment to focus on these domains. Now, Let’s design HK 3.0.

Sunday, April 17, 2016

The new JVWR issue: Assembled 2016 Vol. 9(1)

We are happy to announce the publication of NEW ISSUE from the Journal of Virtual Worlds Research (JVWR):

Volume 9, Number 1:

Assembled 2016 (Part 1)

Issue Editor: Sue Gregory, School of Education, University of New England, Australia.
This Assembled 2016 issue of the Journal of Virtual Worlds Research relates to an eclectic group of six articles covering a variety of aspects of the use of virtual worlds, Including: An overview of where the virtual economy began; the use of non-player characters in courses and how students reacted to them, and the use of a virtual world to provide training for office-based medical emergencies. Also presented are research papers that explore the relationship between the real and the virtual supermarkets,  lighting controls used in virtual environments, and the use of cloud in connecting video games. 

Issue Editor Corner

Sue Gregory

Peer Reviewed Research Papers

A Brief History of Virtual Economy
Mohamed Nazir, Carrie Siu Man Lui

Put on Your Game Gace: Designing the Researcher Presence in Immersive Digital Environments
Jaime Banks, Rosa Mikeal Martey

Developing Virtual Reality Simulations for Office-Based Medical Emergencies
Alexander J. Lemheney, William F. Bond, Jason C. Paden, Matthew W. LeClair, Jeannine N. Miller, Mary T. Susko

The Relation between Customer Types in a Real Supermarket Compared to a Virtual Supermarket
Vassilis Javed Khan, Rebecca Brouwer
Utilizing Virtual Environments for the Evaluation of Lighting Controls
Vassilis Javed Khan, Tino van de Kraan, Johan van Leest, Jon Mason, Dzmitry Aliakseyeu     
Gamecloud - A Platform for Connecting Video Games
Janne Parkkila, Kati Järvi, Timo Hynninen, Jouni Ikonen, Jari Porras


More from JVWR


Prof. Yesha Y. Sivan
Editor In-Chief
TheJVWR - The Journal of Virtual Worlds Research

Wednesday, April 06, 2016

17-April-2016: The Venture Ecosystem @ EU Human Brain Project Course

On April 17, 2016, Prof. Yesha Sivan, Executive Director of the Coller Institute of Venture, will speak about the entrepreneurial mindset. The Venture Ecosystem.

The lecture will be held at the Sherman 03 hall on Sunday, 17/04/16, at 16:15-18:00.

The lecture is open to the interested public, but advance registration is required.

The lecture, part of the course Innovation and Entrepreneurship in Neuroscience held jointly with the EU Human Brain Project, will focus on entrepreneurship and innovation in academia and the first steps of transferring research insights to viable businesses. Prof. Sivan will address the following questions, among others:

  • What is entrepreneurship? Can it be taught and learned?
  • Why should students in areas such as Engineering, Life Sciences, and Medicine study entrepreneurship? How can it help you in their day-to-day research?
  • What new models for entrepreneurship in academia and outside it are successful – or not so successful?

Monday, March 14, 2016

13-Apr-2016: The Digital Summit - annual convention of the Israel Chamber of Information Systems Analysts

(English after the Hebrew)

הכנס השנתי של הלשכה לטכנולוגיות המידע בישראל - הפיסגה הדיגיטלית 2016: מאסטרטגיה ליישום.

יום רביעי, 13 באפריל 2016,
08:00 - 17:00
"אבניו", קרית שדה התעופה בן-גוריון

המסלולים יתחילו בשעה 11:30.
  • יזמות וחדשנות - בראשות פרופ' ישע סיון
  • אתגרים דיגיטליים - בראשות אורי בן ארי
  • חזון דיגיטלי לחברות גדולות - בראשות עודד כהן
  • מתודולוגיות וחדשנות

פרטים נוספים באתר המגזין אנשים ומחשבים

The Israel Chamber of Information Systems Analysts Annual convention will hold its annual convention The Digital Summit 2016: From Strategy to Implementation.

Date: Wednesday April 13, 2016
Time: 08:00 - 17:00
Place: Avenue, Airport City, Ben Gurion Airport
  1. Innovation and venture - Head: Prof. Yesha Sivan
  2. Digital challenges - Head: Uri Ben Ari
  3. Technological vision for large organizations - Head: Oded Cohen, IBM
  4. Methodologies and innovation

More details (in Hebrew) can be found on PC magazine website.

Tuesday, March 01, 2016

2016 Book: Handbook on 3D3C Platforms by Prof. Yesha Sivan (Ed.)

1st ed. 2016, XXVIII, 507 p. 297 illustrations in color
Y. Sivan (Ed.)
Handbook on 3D3C Platforms
Applications and Tools for Three Dimensional Systems for Community, Creation and Commerce

Series: Progress in IS
  • Provides a single, comprehensive resource on the emerging phenomenon of 3D3C worlds
  • Includes an introductory chapter on the history of the field
  • Offers insight on the variety of applications and future research directions
  • Includes a sample visual Appendix on one Kind of 3D3C world
This book presents 3D3C platforms – three-dimensional systems for community, creation
and commerce. It discusses tools including bots in social networks, team creativity,
privacy, and virtual currencies & micropayments as well as their applications in areas like
healthcare, energy, collaboration, and art. More than 20 authors from 10 countries share
their experiences, research findings and perspectives, offering a comprehensive resource
on the emerging field of 3D3C worlds. The book is designed for both the novice and the
expert as a way to unleash the emerging opportunities in 3D3C worlds.

This Handbook maps with breadth and insight the exciting frontier of building virtual worlds
with digital technologies.
David Perkins, Research Professor, Harvard Graduate School of Education

This book is from one of the most adventurous and energetic persons I have ever met. Yesha
takes us into new undiscovered spaces and provides insight into phenomena of social
interaction and immersive experiences that transform our lives.
Cees de Bont, Dean of School of Design & Chair Professor of Design, School of Design of
the Hong Kong Polytechnic University

When you read 3D3C Platforms you realize what a domain like ours -- 3D printing -- can and
should do for the world. Clearly we are just starting. Inspiring.
David Reis, CEO, Stratasys Ltd

This book provides a stunning overview regarding how virtual worlds are
reshaping possibilities for identity and community. The range of topics addressed by the
authors — from privacy and taxation to fashion and health care — provide a powerful
road map for addressing the emerging potential of these online environments.
Tom Boellstorff,
Professor, Department of Anthropology, University of California, Irvine

Printed book / Hardcover
169,99 € | £153.00 | $229.00
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